Instant Clear: Difference between revisions

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(Created page with "<h2>Instant Clear</h2> <html> </html> As of Season 6, players can spend Diamond to instantly receive encounter reward. These rewards are flat reward, and are not affected by any bonuses or map layouts. Some rewards given are lesser than clearing an encounter manually, however reputaion reward given via instant clear are higher than average normal full clears. <h2>Cost of Instant Clear</h2> Cost of diamond equals the selected Tier number. It also costs eFGL...")
 
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<h2>Instant Clear</h2>
<h2>Instant Clear</h2>
As of [[Season]] 6, players can spend [[Diamond]] to instantly receive encounter rewards. These rewards are a flat reward, and are not affected by any bonuses or map layouts.


<html>
Some rewards given are lesser than clearing an encounter manually, however the reputation reward given via instant clear is higher than average normal full clears.<br>


</html>
<span style="color:red;font-weight:600">NOTE:  Instant Clears do NOT count towards [[A.R.C Initiator Quests]]</span>


As of [[Season]] 6, players can spend [[Diamond]] to instantly receive encounter reward. These rewards are flat reward, and are not affected by any bonuses or map layouts.
<h2>Cost of Instant Clear</h2>


Some rewards given are lesser than clearing an encounter manually, however reputaion reward given via instant clear are higher than average normal full clears.
Cost of diamonds equals to the selected Tier number. For example: Tier 100 requires 100 diamonds, Tier 200 requires 200 diamonds.


<h2>Cost of Instant Clear</h2>
It also costs eFGL to instant clear.


Cost of diamond equals the selected Tier number. It also costs eFGL and [[Normal Access Key]] to instant clear.
Instant clear are not affected by map mods and map layout, so you don't have to spend extra keys to roll for higher rewards.


<h2>Instant Reward</h2>
<h2>Instant Reward</h2>
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Credit Max: 15M per 1 eFGL entry fee<br/>
Credit Max: 15M per 1 eFGL entry fee<br/>
<br/>
<br/>
Ocurium Min: 1K per 1 eFGL entry fee<br/>
Ocurium Min: 10K per 1 eFGL entry fee<br/>
Ocurium Max: 15K per 1 eFGL entry fee<br/>
Ocurium Max: 30K per 1 eFGL entry fee<br/>
<br/>
Gear Min: 1 gear per 1 eFGL entry fee<br/>
Gear Max: 3 gears per 1 eFGL entry fee<br/>
<br/>
Virtual Mechas Min: 0.5 per 1 eFGL entry fee<br/>
Virtual Mechas Max: 4.5 per 1 eFGL entry fee<br/>
<br/>
<br/>
Gear Min: 2 gears per 1 eFGL entry fee<br/>
Holo-Tags Min: 5 per 1 key cost<br/>
Gear Max: 4 gears per 1 eFGL entry fee<br/>
Holo-Tags Max: 20 per 1 key cost<br/>
 
<h2>Reputation Reward</h2>
<h2>Reputation Reward</h2>
Reputation Min: 15 reputation per 1 eFGL entry fee<br/>
Reputation Max: 25 reputation per 1 eFGL entry fee<br/>
<br/>
Reputation reward is not capped by entry fee, for example:
Reputation reward is not capped by entry fee, for example:
<br/>You will receive 12K reputation on average when instant clearing a Tier 100 encounter
<br/>You will receive 12K reputation on average when instant clearing a Tier 100 encounter
<br/>You will receive 18.25K reputation on average when instant clearing a Tier 150 encounter
<br/>You will receive 18.25K reputation on average when instant clearing a Tier 150 encounter
<h2>Updates</h2>
<pre>
Change Log
Season 7
- Instant Clear daily count now starts at 3 per day, this can be further upgraded
- Maximum instant clear per day is capped at 7
- Amount Daily Instant Clear count are now upgradable using lifeforce
- To balance out the increase of the overall maximum daily instant clear cap, gear reward and rep reward of Instant Clear have been reduced. Ocurium reward of Instant Clear has been increased
- Instant Clear will now give out Holo-Tags as reward
- Instant Clear now cost zero keys
- Instant Clear now gives out Normal Access Key as reward
</pre>

Latest revision as of 15:12, 8 November 2023

Instant Clear

As of Season 6, players can spend Diamond to instantly receive encounter rewards. These rewards are a flat reward, and are not affected by any bonuses or map layouts.

Some rewards given are lesser than clearing an encounter manually, however the reputation reward given via instant clear is higher than average normal full clears.

NOTE: Instant Clears do NOT count towards A.R.C Initiator Quests

Cost of Instant Clear

Cost of diamonds equals to the selected Tier number. For example: Tier 100 requires 100 diamonds, Tier 200 requires 200 diamonds.

It also costs eFGL to instant clear.

Instant clear are not affected by map mods and map layout, so you don't have to spend extra keys to roll for higher rewards.

Instant Reward

You will receive randomized reward at the following range

Credit Min: 5M per 1 eFGL entry fee
Credit Max: 15M per 1 eFGL entry fee

Ocurium Min: 10K per 1 eFGL entry fee
Ocurium Max: 30K per 1 eFGL entry fee

Gear Min: 1 gear per 1 eFGL entry fee
Gear Max: 3 gears per 1 eFGL entry fee

Virtual Mechas Min: 0.5 per 1 eFGL entry fee
Virtual Mechas Max: 4.5 per 1 eFGL entry fee

Holo-Tags Min: 5 per 1 key cost
Holo-Tags Max: 20 per 1 key cost

Reputation Reward

Reputation Min: 15 reputation per 1 eFGL entry fee
Reputation Max: 25 reputation per 1 eFGL entry fee

Reputation reward is not capped by entry fee, for example:
You will receive 12K reputation on average when instant clearing a Tier 100 encounter
You will receive 18.25K reputation on average when instant clearing a Tier 150 encounter

Updates

Change Log

Season 7
- Instant Clear daily count now starts at 3 per day, this can be further upgraded
- Maximum instant clear per day is capped at 7
- Amount Daily Instant Clear count are now upgradable using lifeforce
- To balance out the increase of the overall maximum daily instant clear cap, gear reward and rep reward of Instant Clear have been reduced. Ocurium reward of Instant Clear has been increased
- Instant Clear will now give out Holo-Tags as reward
- Instant Clear now cost zero keys
- Instant Clear now gives out Normal Access Key as reward